
It mainly takes inspiration from GBA beat 'em ups such as Dragon Ball Advance Adventure and Astro Boy Omega Factor.Īs the little blob warrior Bolinha, the player must bowl their way through the army that has destroyed his home. The game is a fast paced beat 'em up with slope physics built on Clickteam Fusion 2.5 and the Sonic Worlds Delta engine (plus the basic enemy AI from LakeFeperd's Simple Sonic Worlds which is likely the same used in Spark The Electric Jester). It had been right on my face the entire time. After several iterations over the years, I've finally figured out the kind of gameplay that does justice to them.

Cosmic Boll is a remake of Bolinha, a game I developed back in 2006 that was itself based on comics I drew as a child back in 1998.
